Don't get into trouble! Read the rules!
Well, he contributed some (actually not really working) code for combiner emulation to OZMAV, but I haven't really heard from him besides that. At least he still seems to be active in N64 hacking in general, seeing how he keeps working on Bottles' Glasses.As for my emulator, I'll be posting a new Windows build in a few hours or something - added a FPS limiter since it was running insanely fast on my laptop, compared to my desktop PC (for whatever reason - Intel in laptop vs. AMD in PC?), will try to get window resizing working properly as well...
I will release it, but I don't know when. I'm not really seeing the point anymore, since no-one did anything with OZMAV's, for example, besides ZZT "threatening" to fork it.
Binary: http://www.file-upload.net/download-1568547/GBME_0504.rar.html (sorry it's on the next best file hoster I found, can't access my FTP from here)Source: Why is everyone so fixated on getting the source code? I will release it, but I don't know when. I'm not really seeing the point anymore, since no-one did anything with OZMAV's, for example, besides ZZT "threatening" to fork it.Anyway, some games are actually playable to an extend, like Zelda LA, Puyo Puyo, Gameboy Wars, Tetris, Kirby's Block Ball, Metroid 2 and some other very early games like Sunsoft Grand Prix or Solomon's Club. Others boot up and work to some point - Puyo Puyo 2, Darkwing Duck, Japanese Pokemon Red, Green and Blue, the Mario Land games, etc. - and again others just hang without explanation or crash on invalid opcodes, like Donkey Kong Land.Oh, right, almost forgot. If you have a copy of the original Gameboy's boot ROM, put it into your ROM folder, name it "DMG_ROM.bin" and go to "Options" -> "Use DMG bootstrap ROM" in the menu